Priority: Leavers and Matchmaking
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I strongly agree with the OP. Making this an easily accessible game to thousands of players via Xbox Game Pass is a very smart way to market the game, but this will inevitably result in an influx of casual, semi-sorta interested players who will play for a brief time and then drop out in a heartbeat. Given this game is right around the corner and early impressions are critical in any field, I believe a firm stance on all aspects of matchmaking need to be established out of the gate.
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@ShadoWawker I’ve heard and seen the lag but haven’t noticed it enough to mention anything about it. For me it usually lags like towards the beginning for about 2 seconds then doesn’t do it for the rest of the game. Maybe it could be your connection?
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@Chiefamese Because the lag is probabily your connection. I played the game, and my friends also played the game. We all live in different places, and not one of us had any lag.
Anyway, The game needs to punish leavers heavily. A 15 minute ban would be good for those that leave a game.
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Dude
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It’s beta, not competitive. It’s to find bugs and make sure servers are stable. It’s not to get people to be good in competitively. I had the game several times said to reconnect my controller when it’s still on. When I turned off the controller and turn it back on (so that the game can register the controller getting turned on due to not being able to hit “A” button while it was still on), it kicked me off the game because it thought I was logging into a new character.
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It’s not ranked games, meaning it’s causal. Games are found fast and they’re fast games. If someone leaves, it could be personal reasons or internet or even the bug I mentioned above, not just for grieving. All this was is to have fun causally, find bugs, and stabilizing the servers.
If you’re butthurt about this already, then stop playing games because obviously you can’t handle fun and causal.
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From today's patch:
Leaver Penalty
Bleeding Edge is a competitive multiplayer fighter where working together as a team is vital if you wish to achieve victory, we understand how players quitting matches can be detrimental to your experience which is why we have been reviewing our leaver penalty system.
Quitting in the middle of a game counts as a loss, and you miss out on end game rewards. Additionally, quitters will incur a leaver penalty.
Players with an active leaver penalty prioritise matchmaking with other leavers and are more likely to backfill into games with missing players. This means by quitting a match before it finishes you are more likely to join other matches in progress, and less likely to join a match that has just started. You are also unable to earn rewards while the leaver penalty is active. Completing 3 matches clears the penalty.
Thank you, Ninja Theory! I'm happy with this. Players will now think twice about dropping from games if they care for progression.
Requiring them to finish 3 matches to clear the penalty is good incentive to stay in games to the end. I also like the idea of having leavers be prioritized for backfill as this gives them a taste of their own medicine.All that's needed now is for you to stand your ground and not let the impending tears sway you to remove or lighten this system. Gamers need to grow up and realize they can't waste other peoples' time without consequence.
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@Sol-Aethiops Also very happy with this. It's a good system that's fair. Someone said 15 min ban, which is a bit excessive for how short the games are, so I prefer something like this. Speaking of tears... I see some in this thread. Won't bother with those though, it's a shame we even have to explain something so basic and fundamental to competitive games at this point.
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my game crashed 8-10 times during 40 hours. but they say in the patch notes that they fixed it... i had games, like 2 maybe 3 games, where i was the only one, or it was 2v4 for the longest, and my other teammate quit which resulted in 1v4, so i had to quit. this is not just bleeding edge's problem.. ITS YOUR PROBLEM.. the community, and the shit gamers that are out there compared to 10-15 years ago... people had balls back then and they would stand and fight , and not be despaired because we're a man down... now kids are so freaking dumb and uneducated they get sad and cry when they think,,, THINK, they don't have any advantage...
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The matchmaking is really broken the way it is...
I just got put in 4 losing games IN A ROW... 4 matches that I could do nothing to change the outcome...
In one of them I entered just to see the word DEFEAT... Serioysly, I entered and imediatly after I saw thw word DEFEAT... And this counts as a Defeat in my history... It is ridiculous.
No one wants to play a losing game... So if you put a guy in a losing game, the least you can do is not to count that loss to him... Sometimes we stick around only to try to help... But if quiters have no real punishment, is just easier to quit these games, and those people will keep doing it.
I'm seriously thinking about quiting this game as long as it keeps like this. Not fun at all to play a match like that