No thank you, this game does not need a classic moba mode, and if one was implemented there would have to be a huge amount of changes to characters to make them viable within such a game mode, which could end up ruining the game play of the standard game modes.
@RageKrom
Posts made by RageKrom
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RE: Won't mind smashing some minions.
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RE: Power Cells Strategies Abused
@x-AmberPrice You're right, I apologise, I was rather frustrated with the game and NT in general and used you as a way to vent and take out frustration, so again, my apologies my dude.
As for Daemon, it's quite simple to deal with him, if there's 2 hand in points and he's hoarding cells, then one of your team needs to be at the off point to deal with him. Also his stealth is easy to counter, if you can spot his shimmer then any ranged can knock him out of stealth, if not there are abilities like Bastardo's Empower which automatically deals damage in a globe(?) around him, which will pop Daemon out of stealth. Ultimately, it just takes a bit of thinking and implementing a basic strategy to deal with the Daemon. As a Daemon player myself I don't go for the horde the cells playstyle, as I find it really boring, and am not a fan of carrying a lot of cells, but I do normally shutdown enemy Daemon's that do try this strategy.
Cass on the other hand is way more mobile, sure some cc does shut her down, and again most Cass players just aren't very good with her, with only a handful being able to play her to her full potential, like our good buddy Gunked here. As I have seen multiple times either in match or watching Gunked he's a really slippery player and is hard to lock down or chase to an off point as again Cass is just extremely mobile. But then again, the same arguement does arise for dealing with Cass as it does for Daemon, just need to have someone at the off point to stop her hand in, the problem there though is she can get back to the rest of the team faster than anyone else, and has a hugely impactful ultimate, so even if say a Maeve catches her at an off point, she's just gonna run after the cage drops, IF it hits her, and rejoin the team fight while Maeve is mounting up and will get there later.
As for the Makutu cheese, you need to hard engage him before hand in point comes up, so he doesn't get a chance to cheese hand in on point. Or just horde all the cells yourself, so he becomes even more useless. Personally I don't like Makutu on cells as the only thing he really brings is the hand in cheese, and is easy to deal with before hand in phase.
Also @Gunked on console you cannot see the shadows, but the shimmer is still there, so Daemon is harder to spot for us console plebs
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RE: This game needs more aiming/skill requirement
Ok, I gotta ask, as you keep advocating so much for an unnecessary feature. What level are you in Bleeding Edge? Do you play on PC or console? And what's so passive about this game, as it's pretty engaging, sometimes chaotic, and a whole lotta fun.
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RE: Power Cells Strategies Abused
TFW no-one mentions the best character for power cells, Cass. But then again, most people who play Cass are awful at her so I guess not many run in to her abusing the hell out of PC
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RE: This game needs more aiming/skill requirement
@The-Kron said in This game needs more aiming/skill requirement:
You may find the game passive but those of us who hanker after arcade style games this is the closest thing we've got to a Powerstone style game in twenty years.
Free aim would add absolutely nothing to this other than giving the melee focused characters a huge advantage. The game is wonderfully balanced as it is. It's not trying to be Smite or Overwatch, Let it be it's own thing.
This. Right here. 100% agree. And as someone said before, if you want to have to aim, go play OW
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RE: I like the game but the game has some major problems
You can change lock on and auto target settings to camera in the options