Don't defend the bad matchmaking. It's bad, and the devs need to make it better.
Posts made by GattlingCombo
RE: Fix this bullshit matchmaking system before it's too late
RE: Maeve has too much power in drain and cage combo
@MisfitBanjax Saying "right now you are just making yourself sound like you're not willing to put in any effort" isn't encouraging better play. It's just saying someone isn't doing enough when they are so frustrated with a character that they have to speak their mind about it in the forums. That's awesome that you give many examples on how to counter her. That's important. But saying someone isn't putting in effort is just a tired "git gud" argument. Other points you made are not.
With my ignorance, I don't have problems with her when I fight against her unless I am using Cass, who wipes her off this planet.
RE: Matchmaking is a joke
Ninja Theory is not a perfect developer nor are their games, or any other developer or their games. (Hate to break it to blizzard or star citizen fans). And you are right matchmaking is not easy. But players aren't gonna cut another player slack because they were on a team filled with people who just started playing. They aren't gonna cut you slack if you are learning a new character and you aren't doing as well as the other players who are using their mains. People won't cut you slack if you are lvl 15 and the enemy team is 60+. Yes that does make a difference. The enemy team won't give a fuck. They just want to kick your ass regardless of your level. Fundamental things like matchmaking will just create player casualties. Players will just get shit on constantly because of things that aren't actually their fault. They will get told "just try harder, go to practice mode." Most people will blame the player and not the developer for how matchmaking is. It isn't fair for the player.
I'll use another example lol. No one cut me slack as an El Dragon player in Battleborn after he got nerfed to the ground to the point where he wasn't useable anymore. This was due to literally 4 or 5 players who were so good with him, they rolled EVERYONE. But we shouldn't expect the dev to balance the game better any time soon because they made other games.
Now, it also isn't fair for the developer to not have more people or resources to make the game better either. In this case I could blame the publisher. I'm not hating on Ninja Theory or saying they suck. I just know that so many other games like this have more then enough players, and matchmaking still gets ignored. For example, tweets of a league of legends dev saying they would improve the matchmaking on higher ranked players, but bronze and silver won't get touched yet. Which is a ranked area that is riddled with smerfs, some of which make youtube videos off of those games.
long posts I type alot =/
RE: Matchmaking is a joke
@ViciousCJB When and If this game gets a lot more people, the devs will need to have their priorities in check when it comes to matchmaking. There are other character team based games out there that have all the players in the world, but the matchmaking still sucks ass because the company cares too much about money they can make off of costumes, or their esports division that needs a new stadium. Devs that would work on better matchmaking end up working on other things instead, or take forever to make it better. I hope Ninja Theory decides they really want to have good matchmaking and they implement it.
Also, if we get more players PLEEEEEEEASE dont smerf lol. And don't troll or be descriminating to the devs or other players. The devs will end up spending more time on toxic people then they would on making the actual game better.
RE: Maeve has too much power in drain and cage combo
@MisfitBanjax I don't mean to come across as a fucking asshole but telling someone that they just aren't putting in enough effort, and the whole team should constantly deal with this ONE character who can teleport away, when dealing with a character that is oppressive is a very out of touch argument. The game won't get better if we just say "try harder" when someone feels a character is a problem. The game will only get worse. Go look at every other moba and overwatch right now lol. At least have a decent conversation about it. I feel really bad for Cass mains. Even one of the devs said on a live stream that Maeve will MELT Cass. I understand that counter picks and switching your character is something you have to do in a game like bleeding edge, but this hard counter is quite ridiculous. Cass isn't even overpowered to begin with. If Maeve weren't in the game, Cass still wouldn't be overthetop.
And let's just face it. Maeve is a skill based dps that gets reset CDs, a teleport, stealth, a trap, drain, and a giant burst damage attack. We are playing this game to have FUN, and Maeve isn't as fun to play against. At least make her a better character so she is even fun to play against. Just like how we should treat every character. I say this as someone who mains Makutu (who also has issues we need to be honest about) who will eat her ult for breakfast, or shield it for my teammates.
RE: General feedback concerning community matters
I do think the level of a player matters to an extent. Someone who is 100 is definitely better then someone who is like 5 or 10. And the level of skill that I see between players like that is quite different. I just had a game where my team had an 8 9 and 7 going against 42-97. And my team got stomped regardless of all the healing I did. Players weren't aware that we needed a damage soaker. But if it isn't about skill, why post that level at all?? Also, I don't despise new players. Player's don't come out of the womb knowing how to play video games incredibly well. The game needs to be able to match up new players with other new players. And same with older players and so on.
RE: Buttercup throwing you off clip before spawn.
Instead of saying she needed a rework, I could have said a small change in someway. It's not Buttercup that really needs the change. It's how these levels work that needs fixing. Players camp spawn in any game that has one. And I don't really think the player is at fault or needs to be reported for "abusing" this "strategy". The player is a fucking asshole. But It is something that is legally in the game that the player can do. It's not a bug or hack. The game allows it. League of Legends style spawn deathlaser pls lol. Players can attack you until you touch the screen of your spawn room.
Buttercup throwing you off clip before spawn.
I guess this is the most appropriate place to put this as it's not really a bug. On the skygarden map, when I was launching to the battle area on power collection. A Buttercup just continuously grabbed me before I made it on land and smashed me down to my death...over and over. And YES, I did try to launch at another direction. But this player just followed me constantly and did this same thing over and over. I'd call this abuse and cheating but it is not a bug. It is something buttercup can do. Maybe other characters can do this also to an extent. The spawn camping has always been quite obnoxious in any game that has it. But yeah....This is a very very fucked up mechanic. Like maybe Skygarden and/or Buttercup need to be reworked.
Apparently a lot of players enjoy the hell out of it. Like it's one of the best parts of Bleeding Edge. I won't even do it myself. The game needs a death laser or something near the spawn point so the team that is getting camped can actually try to play the game. I know some of you are thinking "well just don't play so badly then" as if it's my fault for making Buttercup and skygarden lol.
RE: Feedback on current issue's and balancing that should adressed
@Votre-Daron I shall create tombstones dedicated to Sombra and Zenyatta of them giving the finger to all of the "meta" characters in Overwatch....In the source engine. RIP. And they are JUST now reworking moira saying she is too easy to play. Phew.
I don't know if I'm in dire need for new modes in the game though. Some more interesting stages and characters would be nice, character and matchmaking balance is at the top of the list for me though.
They could do a straight up pvp mode maybe? But they'd have to balance around that too. Maybe a mode with some pve elements a la battleborn incursion with a sentient robot you need to protect from the enemy team and their minions? Or more like Gigantic where player kills give you chances to injure a sentient nexus maybe? Very ambitious, but they are ideas.