Yup! I can't wait for the full release. Will be streaming this game as well
Posts made by ll Sen ll
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RE: Excited For This Game
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RE: Which retail stores will this be coming to?
Should be every retail I assume. I know GameStop for sure will have it
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RE: Leavers Penalty
We just have to wait and see but glad they added players with other players who leave and takes 3 games to get that penalty off
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RE: Little things
@Niksan3127 that's why I suggested they should reduce the cost for trails from 50k to 10k or even 8k
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RE: Getting kills when knocking enemies off map.
@Xtra-SiK-Killer someone else mentioned this. I do you agree it should count has a environmental kill bit also give you credit for the kill has well. Once you do a sort amount of damage and they go jump off the map and run into the electricity they give you credit for that kill
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RE: Please improve the parry mechanic
@PricillaAtticus maybe like 4 second delay before they can dodge again? Thanks for the video btw, that El Bastardo was just...yikes..lol
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RE: Little things
@Niksan3127 said in Little things:
- Need more than 1 sticker for boards
- Need endless emotions
- Why is the track for the board worth 50k? Why not make “special” skin for character with special effects for 50k instead of tracks?I don’t think that many people will save 50000 for the track...
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I'm really fine with one sticker on the board. Pretty good size for it to be in the middle then having to squint your eyes to see it.
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They do need more emotes then just the 3
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They could reduce the price of the trails for the board and increase the coin amount we gain from losing a match and winning one. The default coin for losing a match is 50 per match and for winning one I believe is 100-90. They can also try giving us 1,000 coin for every 10 levels we hit because after you get pass 10 the exp bar fills up slowly.
I see them has rarirty. The more expensive the better looking they are. If I can save up 4k coin to get the Galaxy trail then you can save up 50k. That's what makes the grind so rewarding.
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RE: Air Combo Potential
Interesting that would flavor the combat system a quite a bit more instead of using the same old basic move over and over again
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RE: Broken Mechanics
I would agree that the Parrying needs some polish. What's the point of having it when you can just Dodge? It even States on each character that you need to stand still to parry but really? You think I'm just going to stand still while another player is doing a full combo on me? No I'm going to use RT and if the parry system doesn't work am going to dodge the full combo
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RE: Force a proper team setup
Have the rest of you faced a 2 damage, 2 healer? It's beyond ridiculous that you don't even need a tank in the game. The team I was in had a Miko, Kulev, Daemon (as me) and a Nidhoggr then lets just say the opposite team is running a Buttercup, Zerocool, Maeve, and a Nidhoggr.
Will make the game mode Capture. That team literally couldn't do anything what so ever taking us down cause having 2 healers support each other then 2 damage supporting them. As long as I took out the Zerocool out from the opposing team the counter between the 2 teams the results stayed the same us winning.
If they don't fix this situation what's the point of having tanks then if 2 healers and 2 damage that can out weigh a normal regular team comp.
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RE: Play of the Game
@xBobbyWave during the alpha they had the same thing with "Play of the game" which people of course just stand there or they actually did something but then it switched to who did the most damage, multi kills, environmental kills, and etc and the players had the chance to give a thumbs up for which replay they liked. I don't why they changed it just by showing the last gameplay and then if you really wanted you could push RB to see the replays.
Though out my play time during the beta I hardly saw anyone tapping RB to see the replays and give a thumbs up to each player who got multi kills, damage dealt, most damage taken, and etc.
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RE: Game needs Announcer like in SMNC
@Armroker2 I never thought about that :o. That's a really good suggestion to put in the game. It would definitely make the game more fun and lively. Probably input funny commentria in the game as well. I'll definitely be watching this thread to see others input on this
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RE: tier list/strongest and weakest characters
Daemon: in my experience, Daemon isn't much of a threat to makutu. daemons low health pool means that makutu can actually deal a sizeable amount of damage and the matchup usually ends with the Daemon running off after only taking out a quarter of makutu's health. A Daemon could try a hit and run strategy but ora stance would make it take too long to be viable and if the makutu's smart then they currently control the objective.
As a Daemon main this is so true
For Miko (the one that freezes people) he is a big threat to her but if played by the right user she can escape him with no problem. She's the only one out of all the characters who's stamina bar depletes very slowly when trying to evade. She can evade 4 times with a full stamina bar.
Very good insight on Makutu though.
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RE: tier list/strongest and weakest characters
@AmazingVector I will agree that Nidhoggr is slow and has no escape abilities but his combo ability is pretty good if you have a player who really can play him. That's why I consider him to be in the S tier list.
I literally destroyed a really good Miko player just by hitting "X, ,X ,X ,X > Combo Y > Z > V > RT > then X's (4)
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RE: Balence, suggestions and bugs
@SNAKEP1T Daemon does a have time limit stealth. I don't know the actual time on how much he goes into stealth. The only reason he doesn't come out of stealth is because he has a specific mod that let's him use stealth without a time limit anymore.
The Xbox chat does need to be fixed, I had the same problem when I was trying to use it on Xbox.
I see nothing wrong with hazards, like what I mentioned from another post I think it's perfect to keep them the way they are. Huge game changer when it comes to a 4v4 and pretty funny if you can knock some one down on the tracks while the train is coming or when the missiles launching
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RE: SUGGESTION: LET US DO TRICKS ON OUR HOVERBOARDS!
@x-AmberPrice I don't remember the survey's during the alpha was it at the end of Alpha phase I was only active for awhile then Achievement hunting took over
I'm hardly on my hover board in battle or escaping and it's very little to get to a health pick up or a buff expect during the phase of waiting for the game to begin so I really don't see it as a thing that needs to be added unless it was a emote with it. It's a great suggestion but a no for me but if they do add it that would be awesome.
If they added a speed boost to it then I would more likely use it then more then often as I usually do.