Also, the winning play is super boring to look at usually. It usually is someone capping a point or delivering energy cells. Either find a way to make that interesting or just skip to the progression screen.
Posts made by Jonathansty2319
- 
		RE: End game screen suggestion for developersposted in Bleeding Edge General
- 
		RE: Battle pass.posted in Bleeding Edge General@net3reak They can add a sense of progression in other ways. Launching a paid game with IAPs doesn't seem like the best idea, if there was no price tag associated with the game it would make sense.