Also, the winning play is super boring to look at usually. It usually is someone capping a point or delivering energy cells. Either find a way to make that interesting or just skip to the progression screen.
@Jonathansty2319
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Posts made by Jonathansty2319
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RE: End game screen suggestion for developers
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RE: Battle pass.
@net3reak They can add a sense of progression in other ways. Launching a paid game with IAPs doesn't seem like the best idea, if there was no price tag associated with the game it would make sense.