Freezing and Caging attacks
I think these two attacks need to be swapped. Caging an enemy with a ranged charachter Is useless because if the caged one is also a ranged one he could Always deal damage making It useless or counterproductive, also if you're a ranged fighter, why would you give a melee enemy the possibility to move if in the time they're trapped they can't hurt you anyways? Freezing attack vice versa would be useful because could block even a ranged one while giving no chance to a melee charachter to respond to It. Giving the Caging Attack to the melee charachter would make It more useful to stop enemies with low health from running away but still giving them the possibility to win the fight.