I don't see it mentioned here but another issue is the start of game timer happening before matches are filled. Please don't start matches until both teams are full up. I literally had three games where I was by myself and had to quit out because at 10 seconds it was still just me vs. four players. I think the best leaver punishments are dodge timers. Can't rejoin for x, xx, and xxx time scaling depending on the number of offenses in the same x hours or day. Also I honestly think in ranked if they have leavers just do like league where the enemy team gets a w but your team gets the match doesn't count result if it's in like the first five minutes but if thats the case then you can not repopulate the match with people following leaves.
Posts made by The Doubtless
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RE: Priority: Leavers and Matchmaking
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RE: Please improve the parry mechanic
The only problem with the parry is that you have to deadstick movement to use it. Should just have a different button. Right stick click maybe since i don't think that's bound to anything without pulling LT if I remember right. If there is something there I can't remember and havent used it lol, so it wasn't that impacting. You buff it or make it too easy then you will never be able to kill anyone melee ever again. You will just get parry locked as a daemon or miko or someone and then get focus blasted down. Keep the tight window on the parry but find a way to bind it to a seperate button from the dodge. Deadstick works on smash because it's a 2d platform and movement. Not 3d where movement is key to surviving.
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RE: Daemon Contest Point While Invis
I don't play daemon and I think this is fine. If he is sitting on point and invisible hes not aggressing. So you just stand on top of it too. He will either come out and play or he won't. He's not hard to counter play unless you are like rdps and can't kite him off. He is pretty mechanically balanced. You can't get mad if basically you are saying your awareness is not high enough to notice him capping your point.