@iShaddo I never got on a map that worked to Zero Cool's advantage when i played as him. It was always just being burst killed as ZC has no real actual self-defense/escape aside from stuff that uses stamina.
Team never saved me either, but i only play with random's so there's no cohesion. And heaven forbid your team splits up and its you as ZC plus one other person vs others. Sure, you can heal that single other team member but you're dying fast in the process. And if you play fringe and run away at the first sign of trouble then you're not healing as you abandon your teammate, so whats the point?
I do agree with nerfing his beam heal to strengthen other aspects of the character though. The mini-bot is meh as is with a long cool down, shortish duration and negligible damage assistance. And his wall move is just as bad as it stands in my opinion. Doesn't last for much time, slow to position and it appears from behind him instead of in front.
Aside from a heal beam he has nothing else to offer and it simply doesn't offset bad skills or lack there of skills. Considering he's always mounted in his hover chair, you'd think he'd be a bit faster outside of healing or have abilities which let him escape/move quicker. Even the largest tank characters have move speed options at their disposal, not to mention self heals.
I'm sort of ok with not being able to attack and heal both but only IF his other skills actually compensate for it. Again, as is, his skill set is a joke imo. Kulev and Miko have far more functionality in overall contributing.