I agree, the parry is not useful enough to actually try, unless you're out of stamina. Even after landing the parry, there isn't much reward. I feel as though landing a parry should open the parried
player to a combo, which in theory it already does, but 95% of the time the enemy will just dash out. Being parried should carry more impact since it's already so difficult to pull off and the
reward is next to non-existent.