I absolutly agree, but since its still a technical alpha they will probably still change thoses values a lot for balance but once its more defined. But the point is that we have not much idea of what to expect of each character, I think "dificulty" its a bit vague definition to give because it varies from player to player, like Im used to fast characters who usually are classified as dificult but suck with slower characters who usually are portraied as easy
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RE: Things you should add to the fighters tab on the website