...this game
For those who enjoying this game, hear me out.
I play games mostly for PvP and Bleeding Edge brought me some good feelings from an old and the most fun PvP game I ever played, GIGANTIC.
For those who know's this game and never got a chance to play it, Im sorry.
Gigantic was a original project from Motiga in partnership with Xbox Game Studios who ended up leaving the project after a series of delays and administrative problems in the project. Motiga took too long to develop this game and has set a endless beta period. They want this game to be perfect and they got it, eventually. Sadly it was to late. The Perfect World Games bought Motiga and after another late deadline PW has decided to close Motiga and discontinue GIGANTIC.
What where so great about this game?
Well, it looks exactly as Bleeding Edge, but as a 5 year old developing game, GIGANTIC was perfect, fluid, beautiful, dynamic and very, very... very, satisfying.
I love Bleeding Edge. I really do.
>>>>>>>>>> Check this video <<<<<<<<<<
Now. Why am I telling you this?
That's because I believe Bleeding Edge can be as good as it with a very feel changes.
So let me know if you guys agree with me or not on the following suggestions.
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1. REMOVE THE LOCKING TARGET SYSTEM
That's right. Removing the auto locking will make this game more competitive and will turn it in a skill based game instead a ordinary game.
With manual targeting (as GIGANTIC once was), people will be able to perform double, triple and quad kills relaying only in their skills and it will give us AWESOME clips, feedbacks and satisfaction.
It's pretty frustrating when you try to solo 2 or 3 characters and you can not do that because you got Gizmo locked on you, Buttercup hooking you without a miss or Maeve sucking up your life and caging you without any effort. Especially when you playing with random and you can't expect them to play properly or using a minimum strategy.
GIGANTIC showed us that is possible to make a fair combat between range character and fighters without the auto lock system. How many of us hate to die after make a great kill and got caught by auto aim Butter cup hook without enough HP to fight back or die for a LONG DAMN GUIDED El Bastardo leap (OMG I hate that)?
By the way, did you guys already tried to aim for Kulev's Totem in a middle of a team fight? It is IMPOSSIBLE hahaha (nervous laugh).
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2. This game should be a little bit faster. Just a little bit.
4v4 is a small number for medium/large sized maps.
I mean, it looks ok when you play but when you're watching a captured clip or others gameplay you really see how slow this game can be, even on team fights.
Try to speed up any game match in any simple video editor just by 0.5+ the normal game speed and tell me how you feel about it. (GIGANTIC is a good example again).
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And if you made it this far, please, enjoy this Ring out compilation, i dare you.
>>>>>>>>>> Ring out Compilation <<<<<<<<<<
*My english is rusty, but i think a I made myself clear.