@TreasuredGems I agree with the parry, keep it hard to make happen but very rewarding for being able to pull it off. The ultimate charge should still go up slowly but get a little added percentage for killing enemy players (perhaps objective as well?). I disagree with role lock as it would lead to quitting or players that are bad with the character. Letting players choose who they wanna play is better overall tho it leads to bad teams.
@Fumes Cuh
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Posts made by Fumes Cuh
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RE: Feedback: Parrying / Ultimate Charge / Character Roles
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RE: I'm seriously worried about this game...
I had some lag in my first game on beta 2 (I use ethernet cable to my xbox) but none in the next few. I do live in NA so yeah. But on my end, no problems.