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@Catchphrase Kam

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Posts made by Catchphrase Kam

  • RE: Stop Cacheing Inputs

    @JezebelTrap said in Stop Cacheing Inputs:

    I don't know if this is a PC/M&KB-exclusive problem, or something that affects the game as a whole, but with the way the game seems to "cache" my inputs makes practicing the timing of abilities/parries/cancels all the more difficult because of it.

    Even in the Dojo with zero latency/ping problems, it's a hair-pulling nightmare to practice parry timing because of the cached inputs. I'll try to time it for one hit, whiff and take the hit, and think "alright I'll get the next one", but thanks to the whiffed parry being "cached" it ends up going through the instant I'm no longer staggered, meaning I've wasted a parry and am in "recovery frames" by the time the window for the next parry opens up. Even against someone with slow telegraphed attacks like Makutu becomes a challenge to parry because the cached inputs throw the timing off.

    The parry window was already wickedly tiny, but this just makes them nearly impossible to pull off even in a controlled scenario, let alone in a proper match with inconsistent latency.

    I have the same issue on xbox so I feel your pain.

    posted in Feedback & Suggestions
    Catchphrase Kam
  • RE: Nerf cure

    I don't think healing needs a nerf. One reason being the game even in the tutorial emphasizes that your team should focus the healer initially to disrupt the enemy team. I think by having good healing, it punishes teammates who try to lone wolf every situation in a team based game.

    I do like your suggestion of a mod that cuts healing effects by 10% though and believe that such a mod would assist in the overall balance of the game.

    posted in Feedback & Suggestions
    Catchphrase Kam
  • RE: Ranked Mode [Community Feature Request]

    (1) I would love to see a Ranked mode addition.

    (2) I think the most familiar tier structure would be Bronze to Grandmaster. They could adjust the amount of levels within bronze-diamond from the typical five to three for a change. As for duration, I think 4 three-month seasons a year would be good.

    (3) I personally would love to see a pre-game vote ban. Where each team gets a chance to individually vote on 1 character to ban before the fighter selection begins. In the case where the team is split on who to ban, or there is a ban tie - the highest ranked player on the team's choice is selected. After that you have Fighter lock. I don't think role lock is necessary, but trolls have proven me wrong before.

    posted in Feedback & Suggestions
    Catchphrase Kam
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