@IXTheCandyManXI said in Gizmo needs to be tweaked, words from a main:
@Azrael008uk even when your minigun is maxed and you have turrets on, your DPS is way lower than the rest of the damage fighters, even lower than some supports, you just can't compare Gizmo damage to Daemon damage, or Nid damage, and Gizmo has an additional disadvantage, when you attack people, they can still move, use abilities and attack, while a melee fighter keeps you form all of that by simply attacking you, and they still have higher DPS than Gizmo, that is the problem
She's like Soldier '76 with "Perma-Ult". Her damage is going to be a fine balance. Give her too much and she'll be a balance breaker.
Even in her current state I've watched her melt other players and even me with enough chaos going off all around.
The Devs have the stats and gameplay data from the Beta to work with though and they seem like they're aiming high when it comes to their standards for a Competitive Multiplayer Title.
I think whoever your "main" is we think they should do more damage.
Personally I'm not sure but I trust the Devs to do the right things with the info they've pulled.
Can't wait for March.