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@OzoneKC

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Posts made by OzoneKC

  • RE: Haritso New character

    @Evade-This5965 Ok, this space-time issue is getting serious and I love it. I can imagine instead of the kukri coming back which boomerang, would be "called" between space-time to be thrown again, it must do good damage but it would be the slowest basic of all so that it is not something very op. Yes I thought him had a prosthetic arm but the idea that he is one-armed... I like it much much more. Maybe the spectral arm come only for his super abilities, here is a very elaborate and crazy idea.

    What if instead of spectral knives, it is some kind of concentration of quantum energy that only he can see thanks to his glasses (which he also invented) and this energy is what his gadgets use as fuel for his abilities and here comes the best part , that during the Vortex or H & S & D animation this excess energy brings his arm back through space-time. As he does with his kukri in his basic attacks. And at the end of the duration of these super abilities, his arm disappears again. What do you think?

    It sounds like something that hides great power and something worthy that big organizations are hunting him for.

    I absolutely love the mechanics that @Evade-This5965 describes and also the lore of the wizard façade to hide his identity and the limitations @D4m0R3d describes.

    Every reply sounds more and more like a real character with a whole interesting background.

    posted in Bleeding Edge General
    OzoneKC
  • RE: Haritso New character

    @D4m0R3d That time travel stuff sounds really crazy but i love it so bad. I'm so hyped that you take part of Haritso lore with your ideas and I think it's really awesome. When I made his biography and info I based the numbers on CASS bio from this page, but the time traveler thing sounds cooler for me and hiding his identity with all the magician fallacy and his inventions fit all into his story.

    Yup, I know his abilities need more sense and a lot of changes. But tanks to @Evade-This5965 and you with your experience and ideas now I think Haritso is more like a Tactical-positioning support. But I also think is important he keeps that wizard look, like a young cyber punk Merlin.

    posted in Bleeding Edge General
    OzoneKC
  • RE: Haritso New character

    @Evade-This5965 Thank you very much for your reply. You're right I didn't mention how his passive or basic attacks are described. In fact it was not accidental that I omitted it so I decided because I really do not know how the meta of the game works on that scale, my perspective when creating the character is that it focuses on positioning and re-positioning and passing matter from one side to another but I understand you, they are very similar skills to each other that becomes a bit redundant. I think what you say makes a lot of sense and my main objective is that the character can be operated on for strategic roles, but of course it also needs to be fun to play, that's why I think it's correct that his abilities are better balanced between tactical and damage, I think is a good idea that they can be perfected to a better version of what I explain them for the enjoyment of the game of the character, I just try to give a seed of what would be the essence of Haritso game mode. It is also true that I completely ignored Miko's Stalker and revealing enemies is also very powerful, I think it could have another super completely different from the one described in Hide & Seek & Destroy. Perhaps select one of the four enemies that were marked on the map, who takes extra damage by all and if he dies during the ability that repairs a shield to those nearby, or he can release a kind of mini-compressed black hole power that pulls every enemy near the zone to one spot, and give it a name like Vortex instead of H&S&D. Maybe, are options.
    The idea of ​​the knife thrower is really cool, since the kukri is somewhat curved it could be a boomerang-style modification, or maybe some semi-automatic plasma shoots from his hands idk. I think it could have some distance in his basic attacks (not much) and also be able to hit melee.

    I'm glad you like the concept of the character's appearance, although I faithfully believe that team Ninja Theory could make it look a lot more badass.

    posted in Bleeding Edge General
    OzoneKC
  • Haritso New character
    • GENERAL
      I have Haritso in mind to look like a wizard played in cyber-punk, with various gadgets in his equipment that help him in battle as if it were magic (which would actually be technology created by him). My idea is to create an assassin who is a monster of crowd control, although his abilities seem situational that they are still powerful, but above all tactics. This character should be designed for those who are looking for a challenge and enjoy what a good position means in battle and make plays rather than take all the kills for themselves. Haritso must be intense to play but not too complicated, it could also be very elusive but it should not be too difficult or almost impossible to finish with one, it would be a matter of balances and cooldown. His expression during the game should be neutral and change to a wicked smile every time he casts some of his abilities (but not with basic attacks), later I will attach a quick sketch, rather a concept art of how I imagine he looks. I really wouldn't want that to be his final look as I don't think I made him that creative and I know he can be exploited further to be more visually appealing. I have not thought of his weapon although he imagined a kukri-style knife (for the military), in addition to carrying his inventions (the ones he will use for his habilities).
      He has a morbid personality and curiosity about everything apart from the bad habit of smiling when he is going to attack. When he registered he wanted to write Haristo, but with his dyslexia he wrote Haritso.

    ![0_1584679747712_Haritso-character.png](Uploading 100%)
    alt text

    • SPECIAL

    • Leash.- You connect your enemy with a compressed magnetic beam that slows them down and leaves a stake on the ground.
      (Basically it is pressing the button, a link is created that slows down for a short time but if the same button is pressed again a pivot point is created that allows you to leave and leave the enemy attached to the stake or pivot, where the enemy can only walk on a circumference of the diameter of the link, if the link is very long the area that the enemy is free to walk is greater)

    • Deja Vu.- You return someone from between space and time.
      (Select a selectable enemy player, load a few seconds and then he will return to the last point where he was)

    • Switch.- Change position with any object.
      (You can select any object, character, ally or enemy and take his position while he takes yours)

    • SUPERIOR

    • Polymerization.- You take the life of an enemy and give it to an ally.
      (First an enemy is selected and it begins to steal life, if later an ally is selected the ally takes this life in percentage and gradually. If an enemy is not selected and you select an ally Haritso begins to drain his own life while healing an ally, Haritso cannot heal himself by damaging enemies with this ability.

    • Hide & Seek & Destroy.- You become invisible to yourself and any ally.
      (Haritso charges one of his gadgets and after a few seconds he becomes invisible to himself and to any of his team that is close to him and grants movement speed during invisibility)

    Fighter abstract

    • Tactical assassin
      Information
    • Age: 19
    • Place of birth: Wales, United Kingdom
    • Date of birth: January 29, 2020
      Biography
    • Haris Smith is a special case. He never fit in at school or in his family, from an early age he was detected with hyperactivity, dyslexia, dyscalculia and problems with authority. Despite his difficulties, he managed to understand and trace his own learning processes, later being recognized as a prodigy and a genius.
      Many times they wanted to take advantage of his deep intellect since the passion that Haris possesses along with his enormous curiosity have made him the author of powerful inventions, however he was not only intelligent but also astute and knew how to detect people's intentions.
      When it was his turn to serve his nation at 18, he asked to participate in any military confrontation mission to experiment with his inventions, which after being very discussed, he was granted such permission, this being the only way to condition him to share their knowledge.
      The surprise was that the mission ended up being more dangerous than expected, they say that they thought that everyone would die that day, so they saw a creepy smile on Haris. He deployed machines and gadgets that allowed them to neutralize their enemies one by one, quickly decimating a force that outnumbered them. When the battle ended he decided that his power would not belong to anyone else and he wanted to escape, being persecuted he used one more experiment which guaranteed his escape but at the cost of his right arm.
      He is now being hunted by special forces as he breathes new life into Bleeding Edge, what he calls "the best testing ground of all" where he can exploit his potential and his abilities fit better.

    If you like the fighter and would like to see him in the game, please make some noise so that someone who can put it in development can see it.

    posted in Bleeding Edge General
    OzoneKC
  • Think Big

    First of all I'm not so good at english so I'll make an effort to make it understandable.

    Hi, I've played the closed beta for a couple games. What I find is a game for the most part entertaining, it's a teamfight every second that doesn't waste opportunity to make strategy come out. It's a game with unique visual appeal and can do great things.

    The first thing I noticed while playing was the large number of banners and advertising on the map with lore of the game. What came to my mind was "why not use all those banners with real advertising?" Sprite, Mnt Dew, Nike, Adidas ... come to mind ... but not only for advertising purposes, but also to make special edition skins with these brands as a kind of campaign. In short, the skins, dances, taunts and any detail of personalization has shown that they are a good source of income, I think this game can be a before and after where nothing related to gaming brands are made interested in participating and negotiating, winning presence in eSports, etc.
    Not only brands, but a very big hype could be to include packages with bands such as Metallica, AC / DC, Slipknot for my favorite character Nidhoggr where a special skin related to the band is made, an emote and an effect of his ultimate ability where a fragment of a popular song from each band plays, again this as special editions, negotiating for the benefit of the bands' image rights creditors and for the benefit of Bleeding Edge (which can be a monstrous game) .

    Another point but regarding the gameplay, which is already fun as it's shown. Maybe, I just say maybe a system that rewards someone who does well even if the team does poorly would be good. Perhaps perhaps this does not discourage many who think that if their team fails to connect due to bad luck and they lose, at least this reward can be an impulse for those people with a lot of skill to want to continue playing, giving them more opportunities to enjoy the game for his own, although I know that the orientation is towards teamfight.

    Well, I hope this letter falls on the right channel and that it serve as something to inspire great things for Bleeding Edge.
    Greetings from MX to UK.

    posted in Bleeding Edge General
    OzoneKC
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Ninja Theory

Xbox